劉金玉的零基礎VB教程068期: 貪吃蛇遊戲開發第四節 隨機生成彩色食物
- 2020 年 3 月 26 日
- 筆記
影片講解https://v.qq.com/x/page/y0935wgouhg.html
文字講解:
劉金玉的零基礎VB教程068期:貪吃蛇遊戲開發第四節
隨機生成彩色食物
食物生成
1、用到RGB函數
2、RND隨機數
3、食物可以當做一個對象,那麼我們可以定義一顆食物的類型,擁有坐標X,Y,顏色R,G,B
4、RGB顏色也可以定義一個類型
5、生成的食物必須在窗口內
課堂總結
1、畫食物的程式碼寫到哪裡?每一次蛇的運動實際上是把介面給cls清除,我們只有每次清除後再畫出來,才能看到我們的食物
2、如何保證食物生成後的位置不變?保證食物的數據位置是在全局變數中,才能保證食物位置不變
介面效果:

源程式碼:
Private Type Node '每一節蛇身 D As Integer '37左38上39右40下 X As Single 'left Y As Single 'top End Type Dim W As Integer '每一節蛇身寬度 Dim sno() As Node '聲明一條蛇,是動態數組 Dim currentDirect As Integer '代表蛇運動的當前方向 Private WithEvents timer1 As Timer '定義顏色類型 Private Type Color R As Integer G As Integer B As Integer End Type '定義食物類型 Private Type Food X As Single Y As Single C As Color End Type '聲明食物 Dim goods As Food '初始化一條蛇的各個參數 Function init() AutoRedraw = True '自動重繪 W = 200 currentDirect = 39 '默認向右運動 ReDim sno(5) As Node '初始化各個坐標點 Dim i As Long For i = 0 To UBound(sno) Step 1 sno(i).D = currentDirect sno(i).X = ScaleWidth / 2 + i * W sno(i).Y = ScaleHeight / 2 Next i '初始化食物數據 Call rndFood End Function '隨機生成食物數據 Function rndFood() Randomize goods.X = Int(Rnd * (ScaleWidth - W)) goods.Y = Int(Rnd * (ScaleHeight - W)) goods.C.R = Int(Rnd * 256) goods.C.G = Int(Rnd * 256) goods.C.B = Int(Rnd * 256) End Function '畫食物 Function drawFood() Line (goods.X, goods.Y)-(goods.X + W, goods.Y + W), RGB(goods.C.R, goods.C.G, goods.C.B), BF End Function '畫一條蛇 Function drawSnake() Cls Dim i As Long For i = 0 To UBound(sno) Step 1 Line (sno(i).X, sno(i).Y)-(sno(i).X + W, sno(i).Y + W), vbBlue, BF Next i End Function Private Sub Form_KeyUp(KeyCode As Integer, Shift As Integer) If Abs(currentDirect - KeyCode) <> 2 Then currentDirect = KeyCode End Sub Private Sub Form_Load() Call init Call drawSnake '對時鐘控制項進行初始化 Set timer1 = Controls.Add("vb.timer", "timer1") timer1.Interval = 100 timer1.Enabled = True End Sub '運動思路:插入頭結點,刪除尾節點 Function sport() Dim i As Long '將每一個節點數據向前移動一位 For i = 1 To UBound(sno) Step 1 sno(i - 1) = sno(i) Next i '將頭結點,也就是數組的最後一位重新複製 If currentDirect = 37 Then sno(UBound(sno)).X = sno(UBound(sno)).X - W ElseIf currentDirect = 38 Then sno(UBound(sno)).Y = sno(UBound(sno)).Y - W ElseIf currentDirect = 39 Then sno(UBound(sno)).X = sno(UBound(sno)).X + W ElseIf currentDirect = 40 Then sno(UBound(sno)).Y = sno(UBound(sno)).Y + W End If End Function Private Sub timer1_Timer() Call sport Call drawSnake '判斷是否撞到窗體邊緣 If isCrashWall Then If MsgBox("GAME OVER !是否重新開始?", vbYesNo, "遊戲結束") = vbYes Then Call init Else End End If End If '畫食物 Call drawFood End Sub '是否撞到窗體邊緣,撞到返回true,否則就是false Function isCrashWall() As Boolean isCrashWall = False If sno(UBound(sno)).X + W > ScaleWidth _ Or sno(UBound(sno)).X < 0 _ Or sno(UBound(sno)).Y < 0 _ Or sno(UBound(sno)).Y + W > ScaleHeight Then isCrashWall = True '撞到了 End If End Function