.NET6: 開發基於WPF的摩登三維工業軟體 (2)

《.NET6: 開發基於WPF的摩登三維工業軟體 (1)》我們創建了一個”毛坯”介面,距離摩登還差一段距離。本文將對上一階段的成果進行深化,實現當下流行的暗黑風格UI。

1 設置暗黑主題

利用MergedDictionaries配置,在已有的通用風格基礎上添加Dark.Blue主題。程式碼如下:

App.xaml

    <Application.Resources>
        <ResourceDictionary>
            <ResourceDictionary.MergedDictionaries>
                <ResourceDictionary Source="pack://application:,,,/Fluent;Component/Themes/Generic.xaml" />
                <ResourceDictionary Source="pack://application:,,,/Fluent;component/Themes/Themes/Dark.Blue.xaml" />
            </ResourceDictionary.MergedDictionaries>
        </ResourceDictionary>
    </Application.Resources>

運行一下:

主題已經變成了暗黑模式。

2 給Button增加圖標

2.1 引入圖片

在項目目錄下增加Resources目錄,把circle.png複製到Resources目錄下。

在項目瀏覽器中把圖片添加到項目,選擇Resources目錄,右鍵菜單:

選擇Resources/circle.png

2.2 設置圖片屬性

選擇圖片,在屬性面板中設置:

  • 複製到輸出目錄: 始終複製
  • 生成操作:內容

按照上述步驟加入其他的圖片。

2.3 Ribbon Button中使用圖片

為Fluent:Button設置Icon屬性,引用圖片資源

            <!--Tabs-->
            <Fluent:RibbonTabItem Header="建模">
                <Fluent:RibbonGroupBox Header="基本體" IsLauncherVisible="False">
                    <Fluent:Button Header="直線" Icon="/Resources/line.png" Size="Large"/>
                    <Fluent:Button Header="圓弧" Icon="/Resources/arc3pts.png" Size="Large"/>
                    <Fluent:Button Header="圓形" Icon="/Resources/circle.png" Size="Large"/>
                </Fluent:RibbonGroupBox>
            </Fluent:RibbonTabItem>
            <Fluent:RibbonTabItem Header="設置">
            </Fluent:RibbonTabItem>  

運行一下:

3 增加Button響應消息

3.1 增加路由命令

定義RoutedCommand用於響應Button的點擊事件。
MainWindow.xaml.cs

    public partial class MainWindow 
    {
        // 定義路由命令
        public static readonly RoutedCommand ExecuteCommand = new RoutedCommand("Rapid", typeof(MainWindow));
        public MainWindow()
        {
            InitializeComponent();
            // 綁定響應函數
            CommandBindings.Add(new CommandBinding(ExecuteCommand, OnExecuteCommand));
        }

        private void RibbonWindow_Loaded(object sender, RoutedEventArgs e)
        {

        }
        // 處理點擊命令
        private void OnExecuteCommand(object sender, ExecutedRoutedEventArgs e)
        {

        }
    }

3.2 XAML里綁定Button綁定事件

  • Command: 綁定的命令
  • CommandParameter: 命令參數

MainWindow.xaml

                    <Fluent:Button Header="直線" Icon="/Resources/line.png" Size="Large" Command="{x:Static local:MainWindow.ExecuteCommand}" 
                                   CommandParameter="line"/>
                    <Fluent:Button Header="圓弧" Icon="/Resources/arc3pts.png" Size="Large" Command="{x:Static local:MainWindow.ExecuteCommand}" 
                                   CommandParameter="arc"/>
                    <Fluent:Button Header="圓形" Icon="/Resources/circle.png" Size="Large" Command="{x:Static local:MainWindow.ExecuteCommand}" 
                                   CommandParameter="circle"/>

3.3 命令處理函數

MainWindow.xaml.cs
csharp // 處理點擊命令 private void OnExecuteCommand(object sender, ExecutedRoutedEventArgs e) { switch (e.Parameter.ToString()) { case "line": { var shape = SketchBuilder.MakeLine(new GPnt(0, 0, 0), new GPnt(10, 10, 0)); mView3d.ShowShape(shape, ColorTable.AliceBlue); } break; case "arc": { var shape = SketchBuilder.MakeArcOfCircle(new GPnt(0, 0, 0), new GPnt(10, 10, 0), new GPnt(5,15,0)); mView3d.ShowShape(shape, ColorTable.AliceBlue); } break; case "circle": { var shape = SketchBuilder.MakeCircle(new GPnt(0, 0, 0), 5, GP.DZ()); mView3d.ShowShape(shape, ColorTable.AliceBlue); } break; } }

運行一下,挨個Button點一遍:

4 綜合建模

愛心巧克力

一種實現方法:

  • 由線生成愛心平面輪廓
  • 輪廓填充成面
  • 面拉伸成體
  • 對體倒角
    {
        var arc1 = SketchBuilder.MakeArcOfCircle(new GPnt(0, 2, 0), new GPnt(10, 0, 0), new GPnt(5, 5, 0));
        var arc2 = SketchBuilder.MakeArcOfCircle(new GPnt(0, 2, 0), new GPnt(-10, 0, 0), new GPnt(-5, 5, 0));
        var bottomPt = new GPnt(0, -12, 0);
        var line1 = SketchBuilder.MakeLine(new GPnt(-10, 0, 0), bottomPt);
        var line2 = SketchBuilder.MakeLine(bottomPt, new GPnt(10, 0, 0));

        var shapeList = new TopoShapeList();
        shapeList.Add(arc1);
        shapeList.Add(arc2);
        shapeList.Add(line1);
        shapeList.Add(line2);

        var wire = SketchBuilder.MakeWire(shapeList);
        var face = SketchBuilder.MakePlanarFace(wire);
        var shape = FeatureTool.Extrude(face, 5, GP.DZ());

        shape = FeatureTool.Fillet(shape, 1);

        mView3d.ShowShape(shape, ColorTable.PaleVioletRed);
    }

5 總結

本文通過簡潔的示例實現了暗黑風格的程式介面,為Ribbon增加Icon圖片,並通過WPF的命令路由機制實現了按鈕消息處理方法。最後,通過AnyCAD的建模API創建複雜的形狀:愛心巧克力。本文所有程式碼:Valentine’s Day

最後,祝天下所有的程式設計師情人節快樂!

    var mesh = FontManager.Instance().CreateMesh("情人節快樂!");
    var material = MeshPhongMaterial.Create("love-material");
    material.SetColor(ColorTable.OrangeRed);
    var shape = new PrimitiveSceneNode(mesh, material);
    mView3d.ShowSceneNode(shape);