WebRTC本地選擇codec(web本地模擬)
影片編碼後,再進行發送。WebRTC建立影片連接前,可以選擇codec。一般來說支援多種codec,以VP8和H264為代表。
Codec: 編碼解碼器,編解碼器
示例程式碼
寫一個示例,用戶可以在發送影片流之前選擇codec。把支援的codec類型列出來,用戶自行選擇。
html
放上2個video控制項顯示收發影片。按鈕控制開始,呼叫(發起連接)和掛斷。
<div id="container">
<h1><a href="//an.rustfisher.com/webrtc/peerconnection/change-codec/" title="WebRTC示例,修改codec">WebRTC示例,修改codec</a>
</h1>
<video id="localVideo" playsinline autoplay muted></video>
<video id="remoteVideo" playsinline autoplay></video>
<div class="box">
<button id="startBtn">開始</button>
<button id="callBtn">呼叫</button>
<button id="hangupBtn">掛斷</button>
</div>
<div class="box">
<span>選擇Codec:</span>
<select id="codecPreferences" disabled>
<option selected value="">Default</option>
</select>
<div id="actualCodec"></div>
</div>
<p>可以在控制台觀察 <code>MediaStream</code>, <code>localStream</code>, 和 <code>RTCPeerConnection</code></p>
</div>
<script src="../../src/js/adapter-2021.js"></script>
<script src="js/main.js" async></script>
select
用來選擇codec。獲取支援的codec資訊,放到下拉欄里讓用戶選擇。
adapter-2021.js是存放在本地的文件。要使用最新的adapter,按以下地址引入
<script src="//webrtc.github.io/adapter/adapter-latest.js"></script>
js
main.js控制主要邏輯。從開啟攝影機開始。建立連接前可以選擇codec。
建立連接的流程與「WebRTC模擬傳輸影片流,video通過本地節點peer傳輸影片流」類似
main.js完整程式碼如下
'use strict';
console.log('WebRTC示例,選擇codec');
// --------- ui準備 ---------
const startBtn = document.getElementById('startBtn');
const callBtn = document.getElementById('callBtn');
const hangupBtn = document.getElementById('hangupBtn');
const localVideo = document.getElementById('localVideo');
const remoteVideo = document.getElementById('remoteVideo');
callBtn.disabled = true;
hangupBtn.disabled = true;
startBtn.addEventListener('click', start);
callBtn.addEventListener('click', call);
hangupBtn.addEventListener('click', hangup);
// ---------------------------
// -------- codec 的配置 --------
const codecPreferences = document.querySelector('#codecPreferences');
const supportsSetCodecPreferences = window.RTCRtpTransceiver &&
'setCodecPreferences' in window.RTCRtpTransceiver.prototype;
// -----------------------------
let startTime;
remoteVideo.addEventListener('resize', () => {
console.log(`Remote video size changed to ${remoteVideo.videoWidth}x${remoteVideo.videoHeight}`);
if (startTime) {
const elapsedTime = window.performance.now() - startTime;
console.log('影片流連接耗時: ' + elapsedTime.toFixed(3) + 'ms');
startTime = null;
}
});
let localStream;
let pc1;
let pc2;
const offerOptions = {
offerToReceiveAudio: 1,
offerToReceiveVideo: 1
};
function getName(pc) {
return (pc === pc1) ? 'pc1' : 'pc2';
}
function getOtherPc(pc) {
return (pc === pc1) ? pc2 : pc1;
}
// 啟動本地影片
async function start() {
console.log('啟動本地影片');
startBtn.disabled = true;
try {
const stream = await navigator.mediaDevices.getUserMedia({ audio: true, video: true });
console.log('獲取到本地影片');
localVideo.srcObject = stream;
localStream = stream;
callBtn.disabled = false;
} catch (e) {
alert(`getUserMedia() error: ${e.name}`);
}
if (supportsSetCodecPreferences) {
const { codecs } = RTCRtpSender.getCapabilities('video');
console.log('RTCRtpSender.getCapabilities(video):\n', codecs);
codecs.forEach(codec => {
if (['video/red', 'video/ulpfec', 'video/rtx'].includes(codec.mimeType)) {
return;
}
const option = document.createElement('option');
option.value = (codec.mimeType + ' ' + (codec.sdpFmtpLine || '')).trim();
option.innerText = option.value;
codecPreferences.appendChild(option);
});
codecPreferences.disabled = false;
} else {
console.warn('當前不支援更換codec');
}
}
// 呼叫並建立連接
async function call() {
callBtn.disabled = true;
hangupBtn.disabled = false;
console.log('開始呼叫');
startTime = window.performance.now();
const videoTracks = localStream.getVideoTracks();
const audioTracks = localStream.getAudioTracks();
if (videoTracks.length > 0) {
console.log(`使用的攝影機: ${videoTracks[0].label}`);
}
if (audioTracks.length > 0) {
console.log(`使用的麥克風: ${audioTracks[0].label}`);
}
const configuration = {};
pc1 = new RTCPeerConnection(configuration);
pc1.addEventListener('icecandidate', e => onIceCandidate(pc1, e));
pc2 = new RTCPeerConnection(configuration);
pc2.addEventListener('icecandidate', e => onIceCandidate(pc2, e));
pc2.addEventListener('track', gotRemoteStream);
localStream.getTracks().forEach(track => pc1.addTrack(track, localStream));
if (supportsSetCodecPreferences) {
// 獲取選擇的codec
const preferredCodec = codecPreferences.options[codecPreferences.selectedIndex];
if (preferredCodec.value !== '') {
const [mimeType, sdpFmtpLine] = preferredCodec.value.split(' ');
const { codecs } = RTCRtpSender.getCapabilities('video');
const selectedCodecIndex = codecs.findIndex(c => c.mimeType === mimeType && c.sdpFmtpLine === sdpFmtpLine);
const selectedCodec = codecs[selectedCodecIndex];
codecs.splice(selectedCodecIndex, 1);
codecs.unshift(selectedCodec);
console.log(codecs);
const transceiver = pc1.getTransceivers().find(t => t.sender && t.sender.track === localStream.getVideoTracks()[0]);
transceiver.setCodecPreferences(codecs);
console.log('選擇的codec', selectedCodec);
}
}
codecPreferences.disabled = true;
try {
const offer = await pc1.createOffer(offerOptions);
await onCreateOfferSuccess(offer);
} catch (e) {
console.log(`Failed, pc1 createOffer: ${e.toString()}`);
}
}
async function onCreateOfferSuccess(desc) {
try {
await pc1.setLocalDescription(desc);
console.log('pc1 setLocalDescription 成功');
} catch (e) {
console.error('pc1 setLocalDescription 出錯', e);
}
try {
await pc2.setRemoteDescription(desc);
console.log('pc2 setRemoteDescription ok');
} catch (e) {
console.error('pc2 setRemoteDescription fail', e);
}
try {
const answer = await pc2.createAnswer();
await onCreateAnswerSuccess(answer);
} catch (e) {
console.log(`pc2 create answer fail: ${e.toString()}`);
}
}
function gotRemoteStream(e) {
if (remoteVideo.srcObject !== e.streams[0]) {
remoteVideo.srcObject = e.streams[0];
console.log('pc2 received remote stream');
}
}
// 應答(接收)成功
async function onCreateAnswerSuccess(desc) {
console.log(`Answer from pc2:\n${desc.sdp}`);
console.log('pc2 setLocalDescription start');
try {
await pc2.setLocalDescription(desc);
} catch (e) {
console.error('pc2 set local d fail', e);
}
console.log('pc1 setRemoteDescription start');
try {
await pc1.setRemoteDescription(desc);
// Display the video codec that is actually used.
setTimeout(async () => {
const stats = await pc1.getStats();
stats.forEach(stat => {
if (!(stat.type === 'outbound-rtp' && stat.kind === 'video')) {
return;
}
const codec = stats.get(stat.codecId);
document.getElementById('actualCodec').innerText = 'Using ' + codec.mimeType +
' ' + (codec.sdpFmtpLine ? codec.sdpFmtpLine + ' ' : '') +
', payloadType=' + codec.payloadType + '. Encoder: ' + stat.encoderImplementation;
});
}, 1000);
} catch (e) {
console.error(e);
}
}
async function onIceCandidate(pc, event) {
try {
await (getOtherPc(pc).addIceCandidate(event.candidate));
onAddIceCandidateSuccess(pc);
} catch (e) {
onAddIceCandidateError(pc, e);
}
console.log(`${getName(pc)} ICE candidate:\n${event.candidate ? event.candidate.candidate : '(null)'}`);
}
function onAddIceCandidateSuccess(pc) {
console.log(`${getName(pc)} addIceCandidate success`);
}
function onAddIceCandidateError(pc, error) {
console.log(`${getName(pc)} failed to add ICE Candidate: ${error.toString()}`);
}
localVideo.addEventListener('loadedmetadata', function () {
console.log(`Local video videoWidth: ${this.videoWidth}px, videoHeight: ${this.videoHeight}px`);
});
remoteVideo.addEventListener('loadedmetadata', function () {
console.log(`Remote video videoWidth: ${this.videoWidth}px, videoHeight: ${this.videoHeight}px`);
});
// 掛斷
function hangup() {
console.log('掛斷');
pc1.close();
pc2.close();
pc1 = null;
pc2 = null;
hangupBtn.disabled = true;
callBtn.disabled = false;
codecPreferences.disabled = false;
}
獲取可用codec
先判斷瀏覽器是否有RTCRtpTransceiver
,並且要能支援setCodecPreferences
方法
const supportsSetCodecPreferences = window.RTCRtpTransceiver &&
'setCodecPreferences' in window.RTCRtpTransceiver.prototype;
通過RTCRtpSender.getCapabilities('video')
獲取可支援的codec。
然後把它們放進列表codecPreferences
里
if (supportsSetCodecPreferences) {
const { codecs } = RTCRtpSender.getCapabilities('video');
codecs.forEach(codec => {
if (['video/red', 'video/ulpfec', 'video/rtx'].includes(codec.mimeType)) {
return;
}
const option = document.createElement('option');
option.value = (codec.mimeType + ' ' + (codec.sdpFmtpLine || '')).trim();
option.innerText = option.value;
codecPreferences.appendChild(option);
});
codecPreferences.disabled = false;
}
呼叫的時候,把選中的codec交給transceiver
if (supportsSetCodecPreferences) {
// 獲取選擇的codec
const preferredCodec = codecPreferences.options[codecPreferences.selectedIndex];
if (preferredCodec.value !== '') {
const [mimeType, sdpFmtpLine] = preferredCodec.value.split(' ');
const { codecs } = RTCRtpSender.getCapabilities('video');
const selectedCodecIndex = codecs.findIndex(c => c.mimeType === mimeType && c.sdpFmtpLine === sdpFmtpLine);
const selectedCodec = codecs[selectedCodecIndex];
codecs.splice(selectedCodecIndex, 1);
codecs.unshift(selectedCodec);
console.log(codecs);
const transceiver = pc1.getTransceivers().find(t => t.sender && t.sender.track === localStream.getVideoTracks()[0]);
transceiver.setCodecPreferences(codecs);
console.log('選擇的codec', selectedCodec);
}
}
codec
觀察控制台的log,列印出了可用codec資訊。
0: {clockRate: 90000, mimeType: 'video/VP8'}
1: {clockRate: 90000, mimeType: 'video/rtx'}
2: {clockRate: 90000, mimeType: 'video/VP9', sdpFmtpLine: 'profile-id=0'}
3: {clockRate: 90000, mimeType: 'video/VP9', sdpFmtpLine: 'profile-id=2'}
4: {clockRate: 90000, mimeType: 'video/H264', sdpFmtpLine: 'level-asymmetry-allowed=1;packetization-mode=1;profile-level-id=42001f'}
5: {clockRate: 90000, mimeType: 'video/H264', sdpFmtpLine: 'level-asymmetry-allowed=1;packetization-mode=0;profile-level-id=42001f'}
6: {clockRate: 90000, mimeType: 'video/H264', sdpFmtpLine: 'level-asymmetry-allowed=1;packetization-mode=1;profile-level-id=42e01f'}
7: {clockRate: 90000, mimeType: 'video/H264', sdpFmtpLine: 'level-asymmetry-allowed=1;packetization-mode=0;profile-level-id=42e01f'}
8: {clockRate: 90000, mimeType: 'video/AV1'}
9: {clockRate: 90000, mimeType: 'video/H264', sdpFmtpLine: 'level-asymmetry-allowed=1;packetization-mode=1;profile-level-id=4d0032'}
10: {clockRate: 90000, mimeType: 'video/H264', sdpFmtpLine: 'level-asymmetry-allowed=1;packetization-mode=1;profile-level-id=640032'}
11: {clockRate: 90000, mimeType: 'video/red'}
12: {clockRate: 90000, mimeType: 'video/ulpfec'}
clockRate
是codec的時鐘頻率,單位hz
sdpFmtpLine
是codec的SDP里a=fmtp
的參數資訊
mimeType
里說的是影片編碼類型,常見的有VP8和H264等等。下面是影片格式的一些介紹。
VP8 VP9
2010年5月Google收購了On2 Technologies,獲得了VP8。
Opera,FireFox,Chrome和Chromium支援HTML5中的video播放VP8影片。
WebM作為一個容器格式,影像部分使用VP8,音頻使用Vorbis和Opus。
VP9由Google開發,一個開放的無版權費的影片編碼標準。開發初期曾用名「Next Gen Open Video」。VP9也被視為是VP8的下一代影片編碼標準。
H264
H.264,又稱為MPEG-4第10部分,高級影片編碼是一種面向塊,基於運動補償的影片編碼標準。
到2014年,它已經成為高精度影片錄製、壓縮和發布的最常用格式之一。
優勢:
- 1)網路親和性,即可適用於各種傳輸網路
- 2)高的影片壓縮比
目前我們用的比較多的還是H264。
效果預覽
網頁做好,效果請參考 選擇codec