guava eventbus 原理+源碼分析
前言:
guava提供的eventbus可以很方便的處理一對多的事件問題, 最近正好使用到了,做個小結,使用的demo網上已經很多了,不再贅述,本文主要是源碼分析+使用注意點+新老版本eventbus實現方式對比
一.原理
將定義的hander註冊到eventbus中,eventbus遍歷該handler及其父類中含有@subscribe註解的方法,封裝成subscriber對象,一個event會對應多個方法,Map<EventType.class,List<Subscriber>>,但既然是guava出品,這種情況下一定會用自己家的MultiMap了,接收到event後根據類型匹配對應的subscriber去執行,接下來從源碼角度探究下
二.源碼分析
主要分析註冊與分發處理,會貼相關的源碼的注釋(guava版本github 2021 1月版本),方便你閱讀
1.註冊流程
分析之前我們先簡要拓展下關於guava cache的用法,compute if absent,不存在則計算,對應getOrLoad方法(暴露給用戶的是get()),有則直接返回,
註冊流程抓住一個關鍵點即可,即一個subscriber對應一個被@subscriber標記的method,為了方便閱讀,我把程式碼貼到一起
1 /** Registers all subscriber methods on the given listener object. */
2 void register(Object listener) {
3 // key-eventType.class value-List<Subscriber>,一個subscriber對應一個方法
4 Multimap<Class<?>, Subscriber> listenerMethods = findAllSubscribers(listener);
5
6 for (Entry<Class<?>, Collection<Subscriber>> entry : listenerMethods.asMap().entrySet()) {
7 Class<?> eventType = entry.getKey();
8 Collection<Subscriber> eventMethodsInListener = entry.getValue();
9 // 並發讀寫
10 CopyOnWriteArraySet<Subscriber> eventSubscribers = subscribers.get(eventType);
11
12 if (eventSubscribers == null) {
13 CopyOnWriteArraySet<Subscriber> newSet = new CopyOnWriteArraySet<>();
14 // eventType.class不存在時才put,concurrenthashmap的putIfAbsent()
15 // 有可能為null,用newSet替換
16 eventSubscribers =
17 MoreObjects.firstNonNull(subscribers.putIfAbsent(eventType, newSet), newSet);
18 }
19 // 添加
20 eventSubscribers.addAll(eventMethodsInListener);
21 }
22 }
23
24
25 /**
26 * Returns all subscribers for the given listener grouped by the type of event they subscribe to.
27 */
28 private Multimap<Class<?>, Subscriber> findAllSubscribers(Object listener) {
29 Multimap<Class<?>, Subscriber> methodsInListener = HashMultimap.create();
30 Class<?> clazz = listener.getClass();
31 for (Method method : getAnnotatedMethods(clazz)) {
32 Class<?>[] parameterTypes = method.getParameterTypes();
33 Class<?> eventType = parameterTypes[0];
34 // 創建subscriber時,如果未添加@AllowConcurrentEvents註解則生成同步的subscriber
35 methodsInListener.put(eventType, Subscriber.create(bus, listener, method));
36 }
37 return methodsInListener;
38 }
39
40 private static ImmutableList<Method> getAnnotatedMethods(Class<?> clazz) {
41 try {
42 return subscriberMethodsCache.getUnchecked(clazz);
43 } catch (UncheckedExecutionException e) {
44 throwIfUnchecked(e.getCause());
45 throw e;
46 }
47 }
48
49 // 映射關係快取,getOrload
50 private static final LoadingCache<Class<?>, ImmutableList<Method>> subscriberMethodsCache =
51 CacheBuilder.newBuilder()
52 .weakKeys()
53 .build(
54 new CacheLoader<Class<?>, ImmutableList<Method>>() {
55 @Override
56 public ImmutableList<Method> load(Class<?> concreteClass) throws Exception {
57 return getAnnotatedMethodsNotCached(concreteClass);
58 }
59 });
60
61 private static ImmutableList<Method> getAnnotatedMethodsNotCached(Class<?> clazz) {
62 // 獲得listener的所有父類及自身的class(包括介面)
63 Set<? extends Class<?>> supertypes = TypeToken.of(clazz).getTypes().rawTypes();
64 Map<MethodIdentifier, Method> identifiers = Maps.newHashMap();
65 for (Class<?> supertype : supertypes) {
66 for (Method method : supertype.getDeclaredMethods()) {
67 if (method.isAnnotationPresent(Subscribe.class) && !method.isSynthetic()) {
68 // TODO(cgdecker): Should check for a generic parameter type and error out
69 Class<?>[] parameterTypes = method.getParameterTypes();
70 // 參數校驗,@subscribe註解的方法有且有能有一個非原始類型參數
71 checkArgument(
72 parameterTypes.length == 1,
73 "Method %s has @Subscribe annotation but has %s parameters. "
74 + "Subscriber methods must have exactly 1 parameter.",
75 method,
76 parameterTypes.length);
77
78 checkArgument(
79 !parameterTypes[0].isPrimitive(),
80 "@Subscribe method %s's parameter is %s. "
81 + "Subscriber methods cannot accept primitives. "
82 + "Consider changing the parameter to %s.",
83 method,
84 parameterTypes[0].getName(),
85 Primitives.wrap(parameterTypes[0]).getSimpleName());
86
87 MethodIdentifier ident = new MethodIdentifier(method);
88 // 重寫的方法只放入一次
89 if (!identifiers.containsKey(ident)) {
90 identifiers.put(ident, method);
91 }
92 }
93 }
94 }
95 return ImmutableList.copyOf(identifiers.values());
96 }
97
98
99 // 創建subscriber
100 static Subscriber create(EventBus bus, Object listener, Method method) {
101 return isDeclaredThreadSafe(method)
102 ? new Subscriber(bus, listener, method)
103 : new SynchronizedSubscriber(bus, listener, method);
104 }
105
106 @VisibleForTesting
107 static final class SynchronizedSubscriber extends Subscriber {
108
109 private SynchronizedSubscriber(EventBus bus, Object target, Method method) {
110 super(bus, target, method);
111 }
112
113 @Override
114 void invokeSubscriberMethod(Object event) throws InvocationTargetException {
115 synchronized (this) {
116 super.invokeSubscriberMethod(event);
117 }
118 }
119 }
值得注意的是subscriber的生成,即便你使用了AsyncEventbus,卻沒有在處理方法上聲明@AllowConcurrentEvents,那麼在處理event時仍然是同步執行的,註冊流程並發安全問題請看第三部分
2.分發流程
先看下如何獲得event對應的subscriber
1 public void post(Object event) {
2 Iterator<Subscriber> eventSubscribers = subscribers.getSubscribers(event);
3 if (eventSubscribers.hasNext()) {
4 // 分發,dispatcher有三種實現,ImmediateDispatcher(同步處理event,深度優先)
5 // LegacyAsyncDispatcher(非同步處理event)
6 // PerThreadQueuedDispatcher(默認,同步調用,廣度優先) 內置隊列,可以保證同一執行緒內的event的順序
7 dispatcher.dispatch(event, eventSubscribers);
8 } else if (!(event instanceof DeadEvent)) {
9 // the event had no subscribers and was not itself a DeadEvent
10 // 把所有沒有被訂閱的event包裝成deadevent,用戶可以自己定義處理deadevent的方法,作為兜底
11 post(new DeadEvent(this, event));
12 }
13 }
14
15 Iterator<Subscriber> getSubscribers(Object event) {
16 //獲得event的所有父類及自身的class(包括介面),從獲取subscriber的流程來看,post一個event
17 // 時,除了調用該event的處理方法也會調用該event父類的處理方法
18 ImmutableSet<Class<?>> eventTypes = flattenHierarchy(event.getClass());
19
20 List<Iterator<Subscriber>> subscriberIterators =
21 Lists.newArrayListWithCapacity(eventTypes.size());
22
23 for (Class<?> eventType : eventTypes) {
24 CopyOnWriteArraySet<Subscriber> eventSubscribers = subscribers.get(eventType);
25 if (eventSubscribers != null) {
26 // eager no-copy snapshot
27 subscriberIterators.add(eventSubscribers.iterator());
28 }
29 }
30 // 類似flatmap,扁平化
31 return Iterators.concat(subscriberIterators.iterator());
32 }
33
34 @VisibleForTesting
35 static ImmutableSet<Class<?>> flattenHierarchy(Class<?> concreteClass) {
36 try {
37 return flattenHierarchyCache.getUnchecked(concreteClass);
38 } catch (UncheckedExecutionException e) {
39 throw Throwables.propagate(e.getCause());
40 }
41 }
42
43 private static final LoadingCache<Class<?>, ImmutableSet<Class<?>>> flattenHierarchyCache =
44 CacheBuilder.newBuilder()
45 .weakKeys()
46 .build(
47 new CacheLoader<Class<?>, ImmutableSet<Class<?>>>() {
48 // <Class<?>> is actually needed to compile
49 @SuppressWarnings("RedundantTypeArguments")
50 @Override
51 public ImmutableSet<Class<?>> load(Class<?> concreteClass) {
52 return ImmutableSet.<Class<?>>copyOf(
53 TypeToken.of(concreteClass).getTypes().rawTypes());
54 }
55 });
從程式碼可以看出,先對該event查詢上級,最後把所有event對應的subscriber返回,因此觸發一個event時,其父event的subscriber也會被調用
接下來看下post,流程eventbus有三種dispatcher(ImmediaDispatcher,PerThreadDispatcher,LegacyAsyncDispatcher)eventbus使用的是PerThreadDispatcher,AsyncEventBus使用LegacyAsyncDispatcher
①ImmediaDispatcher
從名字中的Immedia”即時”就能看出這個dispatcher收到event後會立即處理,不會進行非同步處理
程式碼如下:
從圖中可以看出ImmediaDispatcher是針對每個event,調用其全部的subscriber進行處理,即儘可能多的調用subscriber,所以是廣度優先,這個dispatcher目前未被使用,了解即可
②PerThreadQueueDispatcher(默認的dispatcher)
同樣從名稱可以看出這種dispatcher是一個thread一個queue,那我們可以猜測內部有可能用了ThreadLocal,既然用了隊列,說明想要起到一個緩衝event處理的過程
隊列的緩衝功能使得dispatcher有能力吞吐更高的event,因此是一種深度優先策略,此外每執行緒每隊列的方式保證了event處理過程是對於每個執行緒而言是有序的,同樣是廣度優先,對
每一個event都分發到相關的subscriber進行處理,除此之外還有一個值得稱道的點,即Dispatching變數的使用,規避了遞歸產生的死循環問題
1 private static final class PerThreadQueuedDispatcher extends Dispatcher {
2
3 // This dispatcher matches the original dispatch behavior of EventBus.
4
5 /** Per-thread queue of events to dispatch. */
6 private final ThreadLocal<Queue<Event>> queue =
7 new ThreadLocal<Queue<Event>>() {
8 @Override
9 protected Queue<Event> initialValue() {
10 return Queues.newArrayDeque();
11 }
12 };
13
14 /** Per-thread dispatch state, used to avoid reentrant event dispatching. */
15 private final ThreadLocal<Boolean> dispatching =
16 new ThreadLocal<Boolean>() {
17 @Override
18 protected Boolean initialValue() {
19 return false;
20 }
21 };
22
23 @Override
24 void dispatch(Object event, Iterator<Subscriber> subscribers) {
25 checkNotNull(event);
26 checkNotNull(subscribers);
27 // 如果只從程式碼來看,PerThreadQueuedDispatcher的dispatch方法始終
28 // 是單執行緒調用,並不需要ThreadLocal,但從拓展的角度看,當用戶自定義xxeventbus自己實現分發邏輯時,PerThreadQueuedDispatcher實現了執行緒安全的dispatch
29 //因為eventbus有可能會被多個執行緒調用,從框架的角度看,無論用戶是否多執行緒調用,都應該要保證執行緒安全
30 // 引用issue 3530中 //github.com/google/guava/issues/3530 的一個回答 if multiple threads are dispatching to this dispatcher, they will read different values for queueForThread and dispatching.
31 Queue<Event> queueForThread = queue.get();
32 queueForThread.offer(new Event(event, subscribers));
33
34 // 如果未開始分發事件則進行處理,解決subscriber遞歸調用post產生的死循環
35 if (!dispatching.get()) {
36 dispatching.set(true);
37 try {
38 Event nextEvent;
39 // 對每一個event,分發到相關的subscribers中
40 while ((nextEvent = queueForThread.poll()) != null) {
41 while (nextEvent.subscribers.hasNext()) {
42 nextEvent.subscribers.next().dispatchEvent(nextEvent.event);
43 }
44 }
45 } finally {
46 dispatching.remove();
47 queue.remove();
48 }
49 }
50 }
接下來看下剛剛說的dispatching的妙用demo
在guava-test下建立一個新的目錄方便我們修改源碼後進行測試,測試程式碼如下
Listener
1 /** 2 * @author tele 3 * @Description 4 * @create 2020-11-23 5 */ 6 public class Listener { 7 8 private final EventBus eventBus; 9 10 public Listener(EventBus eventBus) { 11 this.eventBus = eventBus; 12 } 13 14 @Subscribe 15 public void record(String s) { 16 eventBus.post(s); 17 System.out.println("receive:"+ s); 18 } 19 }
Producer
1 /** 2 * @author tele 3 * @Description 4 * @create 2020-11-23 5 */ 6 public class Producer { 7 8 public String produce() { 9 return "hello"; 10 } 11 }
Main
1 /**
2 * @author tele
3 * @Description
4 * @create 2020-11-23
5 */
6 public class Main {
7
8 public static void main(String[] args) {
9 EventBus eventBus = new EventBus();
10 Listener listener = new Listener(eventBus);
11 Producer producer = new Producer();
12 eventBus.register(listener);
13 String produce = producer.produce();
14 eventBus.post(produce);
15 }
16
17 }
程式碼很簡單,問題在於Listener遞歸調用了post方法,按照程式碼示意運行後會棧溢出(隊列中event堆積),receive:hello永遠不會列印,可事實真的如此嗎?
很奇怪是嗎,並沒有產生堆棧溢出的問題,反而是不停的輸出receive:hello,接下來我們修改下PerThreadDispatcher的程式碼,將dispatching變數注釋掉
再執行下demo
果然溢出了,關鍵點就在於dispatching變數對於同一執行緒的遞歸分發進行了處理,已經處理過就不再次進行分發,這樣我們的遞歸調用不停的產生的event得以被處理
③LegacyAsyncDispatcher
看名字挺奇怪的,但有async字樣,所以是非同步的dispatcher,LegacyAsyncDispacther是AsyncEventBus的專用dispatcher,由於將event對應的subscriber拆分後入隊,多執行緒情況下無法保證event入隊順序,也就無法保證subscriber的調用順序,但這樣處理實現了深度優先,即儘可能多的調用不同的event的subscriber,與PerThreadDispatcher相比程式碼難度小了不少,由於AsyncEventBus的初始化需要傳入執行緒池參數,所以AsyncEventBus實現了真正的非同步處理
1 /** Implementation of a {@link #legacyAsync()} dispatcher. */
2 private static final class LegacyAsyncDispatcher extends Dispatcher {
3
4 // This dispatcher matches the original dispatch behavior of AsyncEventBus.
5 //
6 // We can't really make any guarantees about the overall dispatch order for this dispatcher in
7 // a multithreaded environment for a couple reasons:
8 //
9 // 1. Subscribers to events posted on different threads can be interleaved with each other
10 // freely. (A event on one thread, B event on another could yield any of
11 // [a1, a2, a3, b1, b2], [a1, b2, a2, a3, b2], [a1, b2, b3, a2, a3], etc.)
12 // 2. It's possible for subscribers to actually be dispatched to in a different order than they
13 // were added to the queue. It's easily possible for one thread to take the head of the
14 // queue, immediately followed by another thread taking the next element in the queue. That
15 // second thread can then dispatch to the subscriber it took before the first thread does.
16 //
17 // All this makes me really wonder if there's any value in queueing here at all. A dispatcher
18 // that simply loops through the subscribers and dispatches the event to each would actually
19 // probably provide a stronger order guarantee, though that order would obviously be different
20 // in some cases.
21
22 /** Global event queue. */
23 private final ConcurrentLinkedQueue<EventWithSubscriber> queue =
24 Queues.newConcurrentLinkedQueue();
25
26 @Override
27 void dispatch(Object event, Iterator<Subscriber> subscribers) {
28 checkNotNull(event);
29 // 拆分後入隊
30 while (subscribers.hasNext()) {
31 queue.add(new EventWithSubscriber(event, subscribers.next()));
32 }
33
34 EventWithSubscriber e;
35 while ((e = queue.poll()) != null) {
36 e.subscriber.dispatchEvent(e.event);
37 }
38 }
39
40 private static final class EventWithSubscriber {
41 private final Object event;
42 private final Subscriber subscriber;
43
44 private EventWithSubscriber(Object event, Subscriber subscriber) {
45 this.event = event;
46 this.subscriber = subscriber;
47 }
48 }
49 }
注意點:
1.eventbus默認使用的執行緒池MoreExecutors.directExecutor(),其execute方法是直接調用傳入的runnable的run方法,是非非同步的
2.使用AsyncEventBus時,請在對應的方法上添加@AllowConcurrenEvents
三.從並發安全的角度出發,對比下新老版本的註冊流程
本部分為補充內容,重點探討新老版本的註冊並發安全問題,可略過
從20.0開始,event bus的註冊程變成了上面分析的,那麼之前的版本是如何實現的呢,一起來分析下.先切到16.0 的tag,註冊程式碼如下
顯然是使用了讀寫鎖,不加鎖,eventType會相互覆蓋(HashMultiMap是非執行緒安全的),先給eventbus加個getSubscriberByType(),記得修改下EventSubscriber的修飾符為public,然後做個多執行緒的測試
1 /** 2 * @author tele 3 * @Description 4 * @create 2021-01-24 5 */ 6 public class ListenerA { 7 8 @Subscribe 9 public void handle(String msg) { 10 System.out.println("ListenerA:" + msg); 11 } 12 13 } 14 15 /** 16 * @author tele 17 * @Description 18 * @create 2021-01-24 19 */ 20 public class ListenerB { 21 22 @Subscribe 23 public void handle(String msg) { 24 System.out.println("ListenerB:" + msg); 25 } 26 27 } 28 29 /** 30 * @author tele 31 * @Description 32 * @create 2021-01-24 33 */ 34 public class Main { 35 36 37 public static void main(String[] args) throws InterruptedException { 38 39 final EventBus eventBus = new EventBus(); 40 final ListenerA a = new ListenerA(); 41 ListenerB b = new ListenerB(); 42 CountDownLatch countDownLatch = new CountDownLatch(6); 43 44 Runnable r1 = ()-> { 45 eventBus.register(a); 46 countDownLatch.countDown(); 47 }; 48 Thread t1 = new Thread(r1); 49 Thread t2 = new Thread(r1); 50 Thread t3 = new Thread(r1); 51 52 Runnable r2 = ()-> { 53 eventBus.register(b); 54 countDownLatch.countDown(); 55 }; 56 Thread t4 = new Thread(r2); 57 Thread t5 = new Thread(r2); 58 Thread t6 = new Thread(r2); 59 60 t1.start(); 61 t2.start(); 62 t3.start(); 63 t4.start(); 64 t5.start(); 65 t6.start(); 66 countDownLatch.await(); 67 SetMultimap<Class<?>, EventSubscriber> subscribersByType = eventBus.getSubscribersByType(); 68 subscribersByType.asMap().forEach((k,v)-> { 69 System.out.println("key:" + k); 70 v.forEach(System.out::println); 71 }); 72 } 73 }
輸出結果如下:
ok,沒啥問題,接下來再修改下源碼把使用讀寫鎖的兩行程式碼注釋掉,再執行下程式碼
輸出結果如下:
顯然,ListenerA的註冊結果被覆蓋了,這裡簡要說下原因,subscribersByType,k-v結構簡略表示為 K-event.class ,value-Set<Listener.class>,我們知道java中的hashset不重複的特性是基於hashmap實現的.同樣的,這裡的SetMultiMap實際是用的HashMultiMap,翻翻源碼就知道了,內部存儲數據的容器是hashmap,那麼這個問題就轉換成了hashmap的執行緒安全問題了,hashmap多執行緒put hash相同的元素會產生丟失問題,多執行緒下同時put get有可能導致get 出null.了解到這我們就知道為什麼要加鎖了,使用讀寫鎖的版本一直持續到19.0,從20.0開始從開始使用並發容器代替讀寫鎖,因為對於eventbus而言始終是讀遠大於寫,基於cow機制實現的CopyOnWriteArrayList在讀寫同時進行時通過延遲更新的策略不阻塞執行緒,對於event的處理 而言是可以接受的,因為本次event在post時沒有分發到對應的subsriber,下次同類型的event觸發就ok了,事實上,這種場景極少,因為從使用經歷來看,一般是項目啟動時就註冊,分發都是需要處理邏輯時才會觸發,不阻塞與每次都需要加解讀鎖相比,顯然不阻塞的性能更好了.老版本的分發流程不再贅述,因為確實沒啥好分析的了,如果你能看懂上面分析的新版本的dispatcher,當你看老版本的時候就會感覺很簡單了
四.優勢與缺陷
1.進程內使用,無法實現跨進程處理,需要跨進程傳遞消息,還是老老實實的用消息隊列吧
2.和redis一樣基於記憶體,天然的不可靠,redis好歹還有aof和rdb,可event bus沒有任何持久化機制
3.個人對新版的Subscriber實現方式有點看法,沒必須要把執行緒池參數傳遞給Subscriber,因為Subscriber只是被執行者,16.0的版本執行緒池參數是AsyncEventBus持有
4.優勢:簡單,開箱即用
五.小結
1.只分析了註冊與分發流程,異常處理之類的沒有涉及,用法的話,網上已經很多了,不再贅述
2.event bus的程式碼很巧妙,細細品味還有很多巧妙之處,比如上面那個dispatching變數
六.參考文檔
1.github //github.com/google/guava/wiki/EventBusExplained#for-producers