redis数据结构及内部编码-string数据结构

  • 2019 年 10 月 4 日
  • 筆記

在redis中,当我们想要知道一个key的类型的时候,我们可以使用type命令 eg

127.0.0.1:6379> set a "123"  OK  127.0.0.1:6379> type a  string

如果这个key不存在的话,会返回none eg:

127.0.0.1:6379> type abcd  none

type命令实际返回的就是当前键的数据结构类型,它们分别是:

  • string(字符串)
  • hash(哈希)
  • list(列表)
  • set(集合)
  • zset(有序集合) 但这些只是Redis对外的数据结构。每种数据结构都有自己底层的内部实现,并且每个都有多种实现,这样方便redis在合适的场景选择适合当前的编码方式。 下图是redis每种数据结构对应的内部编码

redis数据结构内部编码 我们 可以通过 object encoding命令查询 eg:

127.0.0.1:6379> set hello "sss"  OK  127.0.0.1:6379> object encoding hello  "embstr"  127.0.0.1:6379> set hel "123"  OK  127.0.0.1:6379> object encoding hel  "int"  127.0.0.1:6379> set bigstr "dddddddddddfffffffffffdddddddddddddddddddddddddddddddddddddddddddsssssss"  OK  127.0.0.1:6379> object encoding bigstr  "raw"

从上面查询的结果我们可以看到,redis的string数据结构会根据输入的value不同使用不同的数据结构。 下面我们从源码(基于redis 5.0.5)来分析下 在redis中,的每个键值内部都是使用一个名字叫做 redisObject 这个 C语言结构体保存的,其代码如下:

typedef struct redisObject {      unsigned type:4;      unsigned encoding:4;      unsigned lru:LRU_BITS; /* LRU time (relative to global lru_clock) or                              * LFU data (least significant 8 bits frequency                              * and most significant 16 bits access time). */      int refcount;      void *ptr;  } robj;
  • type:表示键值的数据类型,包括 String、List、Set、ZSet、Hash
  • encoding:表示键值的内部编码方式,从 Redis源码看目前取值有如下几种:
/* Objects encoding. Some kind of objects like Strings and Hashes can be   * internally represented in multiple ways. The 'encoding' field of the object   * is set to one of this fields for this object. */  #define OBJ_ENCODING_RAW 0     /* Raw representation */  #define OBJ_ENCODING_INT 1     /* Encoded as integer */  #define OBJ_ENCODING_HT 2      /* Encoded as hash table */  #define OBJ_ENCODING_ZIPMAP 3  /* Encoded as zipmap */  #define OBJ_ENCODING_LINKEDLIST 4 /* No longer used: old list encoding. */  #define OBJ_ENCODING_ZIPLIST 5 /* Encoded as ziplist */  #define OBJ_ENCODING_INTSET 6  /* Encoded as intset */  #define OBJ_ENCODING_SKIPLIST 7  /* Encoded as skiplist */  #define OBJ_ENCODING_EMBSTR 8  /* Embedded sds string encoding */  #define OBJ_ENCODING_QUICKLIST 9 /* Encoded as linked list of ziplists */  #define OBJ_ENCODING_STREAM 10 /* Encoded as a radix tree of listpacks */
  • refcount:表示该键值被引用的数量,即一个键值可被多个键引用。

String类型的内部编码 在了解string类型的内部编码之前,我们先看下SDS:

SDS(简单动态字符串): 当你在阅读源码的时候,你可以很容易见到这个这个词。在代码里定义了5种SDS(源码在sds.h)

  /* Note: sdshdr5 is never used, we just access the flags byte directly.   * However is here to document the layout of type 5 SDS strings. */  struct __attribute__ ((__packed__)) sdshdr5 {      unsigned char flags; /* 3 lsb of type, and 5 msb of string length */      char buf[];  };  struct __attribute__ ((__packed__)) sdshdr8 {      uint8_t len; /* used */      uint8_t alloc; /* excluding the header and null terminator */      unsigned char flags; /* 3 lsb of type, 5 unused bits */      char buf[];  };  struct __attribute__ ((__packed__)) sdshdr16 {      uint16_t len; /* used */      uint16_t alloc; /* excluding the header and null terminator */      unsigned char flags; /* 3 lsb of type, 5 unused bits */      char buf[];  };  struct __attribute__ ((__packed__)) sdshdr32 {      uint32_t len; /* used */      uint32_t alloc; /* excluding the header and null terminator */      unsigned char flags; /* 3 lsb of type, 5 unused bits */      char buf[];  };  struct __attribute__ ((__packed__)) sdshdr64 {      uint64_t len; /* used */      uint64_t alloc; /* excluding the header and null terminator */      unsigned char flags; /* 3 lsb of type, 5 unused bits */      char buf[];  };

从上面的代码片段中,我们可以看出每个struct内的变量都差不多

  • len:字符串的长度(实际使用的长度)
  • alloc:分配内存的大小
  • flags:标志位,低三位表示类型,其余五位未使用
  • buf:字符数组

通过上面的一系列枯燥的铺垫,我们开始切入正题

1. INT 编码方式

当字符串键值的内容可以用一个64位有符号整型表示的时候,redis会将键值转换为long类型来存储,其对应的编码类型为:OBJ_ENCODING_INT

对于set hel "123"命令,内存结构如下

Redis 启动时会预先建立 10000 个分别存储 0~9999 的 redisObject 变量作为共享对象,这就意味着如果 set字符串的键值在 0~10000 之间的话,则可以 直接指向共享对象 而不需要再建立新对象。

/* Check if we can represent this string as a long integer.     * Note that we are sure that a string larger than 20 chars is not     * representable as a 32 nor 64 bit integer. */    len = sdslen(s);    // 长度小于20 (64位有符号整型)    if (len <= 20 && string2l(s,len,&value)) {        /* This object is encodable as a long. Try to use a shared object.         * Note that we avoid using shared integers when maxmemory is used         * because every object needs to have a private LRU field for the LRU         * algorithm to work well. */        // 当value在[0,1000)的时候,使用字符串的共享策略        if ((server.maxmemory == 0 ||            !(server.maxmemory_policy & MAXMEMORY_FLAG_NO_SHARED_INTEGERS)) &&            value >= 0 &&            value < OBJ_SHARED_INTEGERS)        {            decrRefCount(o);            incrRefCount(shared.integers[value]);            return shared.integers[value];        } else {            if (o->encoding == OBJ_ENCODING_RAW) sdsfree(o->ptr);            o->encoding = OBJ_ENCODING_INT;            o->ptr = (void*) value;            return o;        }    }

2. EMBSTR编码格式

Redis 在保存长度小于 44 字节的字符串时会采用 OBJ_ENCODING_EMBSTR 编码方式,源码如下(object.c):

/* Create a string object with EMBSTR encoding if it is smaller than   * OBJ_ENCODING_EMBSTR_SIZE_LIMIT, otherwise the RAW encoding is   * used.   *   * The current limit of 44 is chosen so that the biggest string object   * we allocate as EMBSTR will still fit into the 64 byte arena of jemalloc. */  #define OBJ_ENCODING_EMBSTR_SIZE_LIMIT 44  robj *createStringObject(const char *ptr, size_t len) {      //字符串长度小于等于44的时候使用embstr编码格式,大于44的时候使用raw编码格式      if (len <= OBJ_ENCODING_EMBSTR_SIZE_LIMIT)          return createEmbeddedStringObject(ptr,len);      else          return createRawStringObject(ptr,len);  }    * Create a string object with encoding OBJ_ENCODING_EMBSTR, that is   * an object where the sds string is actually an unmodifiable string   * allocated in the same chunk as the object itself. */  robj *createEmbeddedStringObject(const char *ptr, size_t len) {      robj *o = zmalloc(sizeof(robj)+sizeof(struct sdshdr8)+len+1);      struct sdshdr8 *sh = (void*)(o+1);        o->type = OBJ_STRING;      o->encoding = OBJ_ENCODING_EMBSTR;      o->ptr = sh+1;      o->refcount = 1;      if (server.maxmemory_policy & MAXMEMORY_FLAG_LFU) {          o->lru = (LFUGetTimeInMinutes()<<8) | LFU_INIT_VAL;      } else {          o->lru = LRU_CLOCK();      }        sh->len = len;      sh->alloc = len;      sh->flags = SDS_TYPE_8;      if (ptr == SDS_NOINIT)          sh->buf[len] = '';      else if (ptr) {          memcpy(sh->buf,ptr,len);          sh->buf[len] = '';      } else {          memset(sh->buf,0,len+1);      }      return o;  }

指令 set hello “sss” 所设置的键值,其内存结构示意图如下:

3. RAW 编码格式

通过上面的源码分析,当字符串键值的长度大于44的时候,redis会将键值的内部编码方式改为OBJ_ENCODING_RAW格式

/* Create a string object with encoding OBJ_ENCODING_RAW, that is a plain   * string object where o->ptr points to a proper sds string. */  robj *createRawStringObject(const char *ptr, size_t len) {      return createObject(OBJ_STRING, sdsnewlen(ptr,len));  }      /* ===================== Creation and parsing of objects ==================== */    robj *createObject(int type, void *ptr) {      robj *o = zmalloc(sizeof(*o));      o->type = type;      o->encoding = OBJ_ENCODING_RAW;      o->ptr = ptr;      o->refcount = 1;        /* Set the LRU to the current lruclock (minutes resolution), or       * alternatively the LFU counter. */      if (server.maxmemory_policy & MAXMEMORY_FLAG_LFU) {          o->lru = (LFUGetTimeInMinutes()<<8) | LFU_INIT_VAL;      } else {          o->lru = LRU_CLOCK();      }      return o;  }

与上面的 OBJ_ENCODING_EMBSTR 编码方式的不同之处在于 此时动态字符串 sds 的内存与其依赖的 redisObject 的内存不再连续了