C++智能指针类型转换
#include <iostream> #include <memory> struct Base { int a; virtual void f() const { std::cout << "I am base!n";} virtual ~Base(){} }; struct Derived : Base { void d() { std::cout << "Derived:d()n"; } void f() const override { std::cout << "I am derived!n"; } ~Derived(){} }; int main(){ auto basePtr = std::make_shared<Base>(); std::cout << "Base pointer says: "; basePtr->f(); auto derivedPtr = std::make_shared<Derived>(); std::cout << "Derived pointer says: "; derivedPtr->f(); // 上行的转换(派生类到基类的转换) std::cout << "Derived pointer static_pointer_cast to Base says: "; std::static_pointer_cast<Base>(derivedPtr)->f(); // 直接转型,不构造临时 shared_ptr // 下行的转换(基类到派生类的转换) std::cout << "Base pointer static_cast to derived says: "; static_cast<Derived*>(basePtr.get())->d(); // 构造临时 shared_ptr ,然后调用 operator-> // 下行的转换(基类到派生类的转换) std::cout << "Base pointer static_pointer_cast to derived says: "; std::static_pointer_cast<Derived>(basePtr)->d(); // 转换成对象 // 下行的转换(基类到派生类的转换) Derived& derived = static_cast<Derived&>(*basePtr); std::cout << "Base pointer static_cast to derived Obeject says: "; derived.d(); // std::cout << "Base pointer dynamic_cast to derived says: "; // dynamic_cast<Derived*>(basePtr.get())->f(); //段错误 // Derived& derived1 = dynamic_cast<Derived&>(*basePtr); // derived1.d(); // 异常 // 下行的转换(基类到派生类的转换) auto downcastedPtr = std::dynamic_pointer_cast<Derived>(basePtr); if(downcastedPtr) { std::cout << "Base pointer dynamic_pointer_cast to derived says: "; downcastedPtr->d(); } // All pointers to derived share ownership std::cout << "Pointers to underlying derived: " << derivedPtr.use_count() << "n"; }